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Warning: This resource may contain references to Aboriginal and Torres Strait Islander people who may have passed away.

How to play Circle Time

Start this activity by moving some chairs into a circle. The students stand inside the circle of chairs and the teacher stands outside the circle. Now the students mix themselves up: after the teacher reads each statement (below), participants walk across the circle if it applies to them.

Walk across the circle if:

Students then sit on the chairs in a circle. Explain that in the next activity they will be asked to provide an ending to a sentence starter.


  1. Students may choose to pass if they don’t want to comment. They may choose to comment later in the round.
  2. No-one may make negative comments or gestures about another person – be gentle with each other’s feelings.
  3. What’s said in the circle should stay in the circle.
  4. No interrupting.

The teacher says the sentence starter ‘I’m sorry that ...’ and is the first to complete the sentence. For example, ‘I’m sorry that I didn’t visit my aunty when she was very sick in hospital’.

Students then take turns around the circle, using the sentence starter and personalising the sentence.

Discuss the students’ responses to the mix-up and the sentence starter. You may need to provide time for students to debrief if they have revealed personal or sensitive information.

Play a short game such as Kim’s game (see below) to conclude Circle time. This activity helps to act as a buffer between the Circle time activity and the return to classroom routines.

Kim’s game

Kim’s game is a memory game in which an array of objects is laid out on the floor. Students are given one minute to try to memorise the objects, after which one student leaves the room and an object is removed. The student returns and tells the group which object is missing. This game may be a useful one to play in preparation for Sequence 11.